03 三角形を描こう
var trianglepointY = [];
var triangleNum;
function setup() {
  createCanvas(windowWidth,
               windowHeight);
  frameRate(10);
  background(0, 0, 0);
  point(0, windowHeight);
  point(windowWidth, windowHeight);
  noFill();
  triangleNum = 50;
  for (var i = 0; i = 0; i = i - 1) {
    var R = random(frameCount)  / triangleNum;
    var G = random(frameCount) - i * 20 / triangleNum;
    var B = random(frameCount) - i * 100/ triangleNum;
    stroke(R, G, B);
    triangle(0, windowHeight, windowWidth, windowHeight, windowWidth/2, trianglepointY[i]);
  }
}